Oasis Of Two Scimitars

A Gorean RP In The Tahari
 
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 Tribesmen of Gor Online Readable Version

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PostSubject: Tribesmen of Gor Online Readable Version   Sat Dec 29, 2012 12:18 am

I thought I would start of with given out this link of a online readable version, no download needed and broken down by chapters.

Arrow Tribesmen of Gor

So have fun reading at your leisure. study

Hassan
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Sat Dec 29, 2012 9:26 am

Thank You Master, this is a great resource.
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Sat Dec 29, 2012 12:27 pm

thank you Master for all your knowledge, girl appreciates this
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Sat Dec 29, 2012 2:39 pm

Tahari:
The desert land nestled in the eastern crook of the Voltai range. A harsh dry land akin earth's Sahara where tribes of raiding nomads make their home.



A desert region variously known as the 'Tahari Wastes' lies east of Tor. It is hundreds of pasangs deep and thousands in length, punctuated by various oasis springs and deep wells. In some areas, it has been centuries between rains. Diurnal air temperatures in the shade are in the range of 120 degree's Fahrenheit. Klima, located far to the east in 'The Wastes' is the location of the infamous salt mines. The major tribes are the Kavars and the Aretai, and their vassal tribes, such as the Char, the Kashani, the Ta'Kara, the Raviri, the Tashid, the Luraz, and the Bakahs.

Tribesmen of Gor, page 33 and 47



Located southeast of Ar, below the eastern foothills of the Voltai, and to the south is the Tahari. This is a desert area also known as the Wastes, or the Emptiness. It is shaped like a gigantic, lengthy trapezoid with eastward leaning sides. At its northwest corner is Tor. The area east of Tor is hundreds of pasangs in depth, maybe thousands. It is generally rocky and hilly, save in the dune country.



It is almost constantly windblown by a hot wind and waterless. There are oasis fed from underground rivers flowing southeast from the Voltai range. The water erupts in oasis springs or is reached by deep well, down to two hundred feet. The day temperatures in the shade are 120 degrees. The oasis communities number from a hundred to thousands of people and are often hundreds of pasangs apart from each other. They depend on caravans for their needs.
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Sat Dec 29, 2012 2:52 pm

Tahari Clothing and Customs

There are several types of clothing indigenous to this region. In the cities and villages, free women are often garbed in haiks. A haik is a black outfit that covers a woman from head to toe. At the eyes there is a bit of black lace so she can see through the outfit. On her feet, she would wear soft, black, nonheeled slippers with curled toes.

Men commonly wear a djellaba, a striped, hooded, long-sleeved, loose robe. The striping denotes its area of origin. A djelleba though would not be worn during a war or in raiding as the sleeves could get in the way of using your weapons. Instead, you would wear a burnoose. A burnoose is simply a sleeveless, hooded cloak. As your arms are free, you can more easily ride and wield weapons. Some people wear colored sashes with their djellaba or burnoose. Some merchants will wear sashes of ostentatious colors to draw attention to themselves. Kaftans are also worn, a sleeved, ful-length tunic.

Men also wear the kaffiyeh and the agal. The kaffiyeh is a squarish scarf, folded over into a triangle, and placed over the head. Two points of it are placed at the side of the shoulders. One is placed in the back to protect the back of the neck. It is bound to the head by the agal, several loops of cord. The cording indicates a person's tribe and district in the Tahari region. Some men, generally in the cities, may wear a head scarf, a wrapped turban of rep cloth. This protects the head from the sun and does not permit sweat to escape. Among lower-caste men, it can also provide a soft cushion for boxes and other burdens. You simply steady the burden with your right hand. In doors, men commonly wear soft, heel-less slippers with extended, curling toes.

Slave girls in the Tahari often wear chalwars. These are baggy pants of diaphanous silk, gathered in closely at the ankles. They are worn low on the hips, several inches below the belly button. They are similar to the harem trousers of the middle east region of Earth. They may also wear a silk vest with the chalwars.

Tahari free women have a certain place in their society and learn certain skills. These skills include such matters as making rope from kaiila hair, cutting and plaiting of reins, weaving of cloth and mats, decoration and beading of leather goods, use of the mortar and pestle, use of the grain quern, preparation and spicing of stews, cleaning of verr, milking of verr and kaiila, and the churning of milk. Nomad women often fry foods by setting metal boards on rocks and cooking on the hot metal.

Women, free and slave, are commonly transported in the Tahari in a kurdah. A kurdah is a semicircular frame of tem wood, about a yard in width at its widest point and four feet high. It is an open-fronted, flat-bottomed, half globe. The frame is covered with layers of white rep cloth to reflect the sun. The front closes by a curtain. It is light and can be carried by a pack kailla. Some nomads veil their women and others do not. Some others decorate their faces with designs, drawn in charcoal. Among the upper classes in the Tahari, it is scandalous that a woman's mouth not be concealed. The mouth is thought to be very erotic. To touch a girl's teeth to your own is considered a preliminary to the seizure of her body.

Some women in the Tahari use items that would be more likely found on slaves elsewhere. Free girls, of the age ready for free companionship, may signal their availability by belling their left ankles with a virgin bell. The bright and clear note of the virgin bell is easily distinguished from the sensuous sounds of slave bells. A beautifully measured gait is considered attractive for women in the Tahari. Slaves often use light walking chains that tether the ankles. The chains are adjustable from two to twenty inches. Free women also measure their stride, sometimes with silk thongs or even a walking chain.

Men of the Tahari prefer soft, meaty slaves. A slave may be stuffed with food for several days before her sale to get her into that condition. Cold, white-skinned women are also of interest to the men of the Tahari. They enjoy turning them into hot slaves. Blond, blue-eyed women are rare in the Tahari so they are eagerly sought after. Slaves in the Tahari are commonly branded with the "Kef" but it is in Taharic. They also use the printed letter and not the cursive, though it still looks floral. Slaves are often made to perform on submission mats, very coarse mats. It is considered a horrible degradation to make a Tahari woman, free or slave, dry a man's feet with her hair.

Men in the Tahari, like in most places, enjoy slave dancing. Many of these girls may use zills, finger cymbals. They may also use dancing chains. There are many varieties of dancing chains. They enhance a girl's beauty and do not interfere at all in her dancing. They do impose subtle limits on her dance but that only adds to the experience. A dancing chain is basically a long, light chain. It connects to two wrist rings and her collar.

Another popular diversion in the Tahari is a game called Zar. It uses a Kaissa board but the playing pieces are only placed on the intersections of lines within the board or at the edges. Each player begins with nine pieces of equal value. They are originally placed on the intersections of the board's edge closest to the player. The corners are not used in placement though they are valid movement areas later in the game. The pieces are commonly pebbles, sticks or bits of verr dung. The pieces move one intersection at a time unless jumping. One may jump an opponent's pieces or one's own. A jump must be made to an unoccupied point and multiple jumps are permitted. The object of the game is to effect a complete exchange of original placements. The first person to do so wins. Capturing does not occur in this game. It is a game of strategy and maneuvering. As there are complete rules for this game in the books, it could be played for real. This is unlike Kaissa for which sadly the books do not give complete rules.

Children
There is a very low infant mortality rate in the Tahari. Nomad children are commonly suckled for eighteen months, much longer than other areas do. The children are secure within their families. They are generally sturdy, outspoken and self-reliant. The adults will always listen to a child. Small children are frequently bathed though the adults though may go months without washing. Children do not even wear clothes until they are five or six years old. They won't leave the shade of the tents during the day but at night they will go out and and play. Their mothers teach them written Taharic, drawing the characters in the sand.

Greetings
There are a number of customs and sayings in the Tahari. When they greet someone, they will bow twice and brush the palm of their hand against your own palm. A parting thought is always "May your waterbags be never empty" or "May you have always water." By sharing one's water, you become their guest. Here are a few sayings of the Tahari:

"More real than the law is the heart."

"A good fight justifies any cause."

"The desert is my mother, and my father.
"
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Sat Dec 29, 2012 2:55 pm

General info on the Tahari
The Tahari region is located southeast of Ar, below the eastern foothills of the Voltai Mountians. This area is shaped like an enormous, lengthy trapezoid with eastward leaning sides. At the northwest corner of this region is the opulent city of Tor. Further west of Tor, on the Lower Fayeen River, is the city of Kasra. The desert area in the middle is known as the Wastes or the Emptiness. This area is hundreds, or even thousands, of pasangs wide. It is mostly rocky and hilly except for the dune country area. A hot wind blows nearly constantly there and water is very scarce. There are some oases that are fed from underground rivers, tributaries that flow from the Voltai.

The Upper Fayeen and Lower Fayeen are tributaries of the Cartius River. Both are sluggish, meandering rivers. The Lower Fayeen is important as it leads to Kasra, a major port for the embarkation of the salt trade. The famed red salt of Kasra received its name because this is the port where the salt leaves the Tahari region. The salt is brought in from secret pits and mines deep in the interior of the Wastes. Upriver from Kasra is the village of Kurtzal. Kurtzal, located north of Tor, is little more than a loading and shipping point for trade. Teehra is a district located southwest of Tor and bordering on the Tahari. Turmas is a Turian outpost and merchant station located at the southeastern edge of the Tahari. It is not to be confused with the Stones of Turmus, another Turian merchant fort.

Tor
The city of Tor is the wealthy and luxurious city of the desert region. It is famed for its splendors, comforts and pleasures. It is the principal supply point for the oasis communities of the Tahari. Thousands of caravan merchants are headquartered here and much of the city is organized to support their trade. There are always people from many different cities visiting there on business or pleasure. The city has two growing seasons which helps in food production. The greatest heat of the summer is between the Fourth and Sixth passage hands.

The city was constructed in concentric circles, broken by many, narrow crooked streets. The city's water supply is primarily located in the center of the city. This is the most protected area of Tor. It rarely rains in Tor so water is precious. The water in Tor is slightly salty and unclear. Yet, many homes have well-watered gardens. The city buildings are generally made of mud brick and are covered with colored plaster. The buildings are rarely more than four stories high. This is due in part to the city's irregular topography as it is located on a hilly, rocky area. The city streets are like deep, walled alleys and in the center of each street is a gutter to collect waste. The city has a large bazaar, a place of hundreds of small merchant stalls vending a wide variety of wares.

Instead of paga taverns, you will find over fifty cafes in Tor. They serve basically the same functions as paga taverns. An extremely expensive cafe is The Silken Oasis. It is known even as far away as in Ar. In the middle price range are such cafes as the Golden Collar and the Silver Chain. They are both owned by the same man, a Turian named Haran. Some good, inexpensive cafes include the Thong, the Veminium, the Pomegranate, the Red Cages and the Pleasure Garden. The dancers at the Pomegranate are said to be superb. The Café of Six Chains is another café but little is mentioned about it. The Golden Kaiila is known to have gaming tables. Many of the cafes hire children to try to bring people to the cafes. A child will generally receive a copper tarsk for each customer they bring in.

The city police wear white robes with red sashes and scimitars. Thievery is harshly punished. Male thieves will have their right hand severed while female thieves become immediate slaves. These punishments occur even on a first offense. Slavery is a major business like in many cities. The city often buys slaves from caravans and then sells them for a profit to other caravans. In general, they will buy slave girls for about three silver tarsks. They also pay bounties to their city warriors on women captured from enemy cities. They will customarily pay a silver tarsk for a comely girl in good health. There is also a municipal slaver who will boards your own slave girls for copper tarsk a day. You can pay extra for that girl to receive training as well.

The rugs of Tor are very famous and are similar to the oriental rugs of Earth. It can take five girls more than a year to make some of these rugs. The specific patterns are intricate and passed down through families. The patterns are memorized, sometimes by men who are blind. The rugs are made on simple looms and the pile is knotted onto the warp and weft. Some rugs may have up to four hundred knots per square hort. Each of those knots is tied individually by hand by a free woman. Most of the dyes for the rugs are mostly natural dyes such as vegetable dyes, or others from barks, leaves, roots, flowers, and animal products. Rug makers are a subcaste of the cloth makers but they consider themselves a separate caste. The carders, dyers and weavers are all subcastes of the rug makers.
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Sat Dec 29, 2012 2:57 pm

Oasis of...

In the Wastes, are numerous oasis communities. Each community numbers from a hundred or so people to thousands of people. They are often located hundreds of pasangs from each other. They depend heavily on caravans to provide many of their needs. Jungle birds are specially prized as pets. These caravans generally travel the western or distant eastern edges of the Tahari. Within the dune country, as the oases are small and infrequent, little but salt caravans will ply that area. The oasis communities also rely on the caravans to bring exports from themselves. The principal exports of the oases are dates and pressed-date bricks. A date palm may grow up to one hundred feet tall. A date palm takes about ten years before it can bear fruit. A palm will annually yield forty to two hundred pounds of fruit. Date bricks are long and rectangular, weighing about four pounds each. Here are a few of the named oases from the books.

Oasis of Farad: Zad, a caravan master, comes from this oasis.

Oasis of Lame Kaiila: This is a tiny oasis.

Oasis of the Battle of Red Rock: This is one of the few outpost oases of the Aretai tribe as to its west and south is the country of the Kavar tribe, their enemy. It is on the border of the dune country and is the last major oasis for over two thousand pasangs eastward. The pasha, or leader, of this oasis, is Turem a'Din. He is the commander of the local Tashid clans. The oasis has a kasbah, or fortress, with four towers at its northeast rim. There are five palm groves there and some pomegranate orchards lie at the east. There are gardens inward and a pond between two date palm groves. It flies two flags on its towers, that of the Aretai and Tashids. There is a large shelf of reddish sandstone behind the oasis, north by northeast from its lowest point and center. The battle that gave the oasis its name occurred in 10051 C.A. Since then, the Tashids tribe has been the vassal of the Aretai.

Oasis of the Four Palms: This is a Kavar outpost located far south of Red Rock.

Oasis of the Nine Wells: This is a major oasis, held by Sulieman of the Aretai.

Oasis of the Sand Sleen: This is a Kavar oasis.

Oasis of the Stones of Silver: This is an oasis of the Char, vassals of the Kavar. It received its name centuries ago when thirsty men came upon it in the night. The dew on the rocks the next morning made the rocks seem to be of silver.

Oasis of Two Scimitars: This is an isolated oasis under the control of the Bakahs who were once a vassal tribe of the Kavars.
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Sat Dec 29, 2012 3:01 pm

There are two major tribes of the Tahari mentioned in the books, the Aretai and the Kavars. These appear to be the only two major tribes. All of the other tribes appear to be either vassals of these two tribes or small, independent tribes. A vassal tribes is a military unit subordinate to the conquering tribe. When an enemy is conquered, it will then become an ally. The conqueror, by his might, cunning and victory, has won by right the enemy to his cause. This leads to pacification of great sections of the Tahari.

The Aretai are led by Suleiman, the Ubar of the Oasis of Nine Wells, master of a thousand lances, and high pasha of the Aretai. The Aretai tribe wear a red-bordered burnoose, black kaffiyeh and white agal. The minor vassal tribes of the Aretai include the Raviri, Tashid, and Luraz tribes. Though the Tashids are a vassal tribe they are almost completely autonomous. They make some token tributes to the Aretai but it is more a military alliance. Four other minor tribes allied with the Aretai are the Ti, Zevar, Arani and Tajuks.

The Kavars are led by Haroun, their high pasha. Haroun's vizier is Baram, Sheik of Bezhad. Their vassal tribes include the Ta'Kara, Bakahs (purple is their color), Char (red is their color), and the Kashani (yellow is their color). In the Kavars, when a boy reaches puberty, they have their left forearm tattooed with a blue scimitar. The point of the blade curves to the outside, thus toward their enemies.

The Tajuk tribe is not a vassal tribe of the Aretai though they ride with them. Over two hundred years ago, a wandering Tajuk was rescued in the desert by the Aretai. The Aretai treated him very well, giving him water and even a kaiila. Since that time, whenever the Aretai summon their vassal tribes, the Tajuks also come. As they are not true vassals, the Aretai have no right to summon them and never actually call them. Commonly, an Aretai merchant will visit the tent of the Khan of the Tajuks. After somer trading and tea, he will mention that the Aretai are gathering for war. The Khan will ask him where and then the Tajuks will arrive there. The Tajuks always hold the front lines of the Aretai left flank. They are a culturally united group but of mixed-races. Many of them have an epicanthic fold. Tajuks are a touchy, arrogant, proud, generous, and capricious people. There are hard good feelings between the Tajuks and the Zevar and Arani tribes. This is because the Tajuks are not true vassals but have been given a prominent position on the left flank.

The names of the tribal leaders do not figure into their war cries. It is the tribe, not the individual, that is significant. For example, the Aretai war cry is "Aretai victorious" and the Kavar war cry is "Kavars supreme."
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Sat Dec 29, 2012 3:05 pm

Weather and Survival of the same

The nomadic tribes of the Tahari desert live hard lives. There is a nearly constant hot wind that blows in the desert but it is welcomed as it makes the desert bearable. The wind usually blows from the north or northwest. The wind is not a problem except in the spring, should it blow from the east, or in the fall, should it blow from the west. But, the nights are cool and may even be chilly. Shelter trenches may be built for protection in the desert. This is a narrow trench, four to five feet deep and eighteen inches wide. It provides shade from the sun and is much cooler as well. A trench is always dug with its long axis perpendicular to the path of the sun for maximum amount and length of shade. The sand surface can reach a temperature of 175 degrees Fahrenheit on its surface and 140 degrees in the shade. But, only a foot below the surface, the temperature can drop 50 degrees.

Sand storms in the desert seldom really bury anything. The sand is usually blasted away as soon as it is deposited in the desert. Decomposition in the desert also proceeds very slowly. Well preserved bodies have been found that were dead over a hundred years. Skeletons, unless picked by animals, are seldom found in the desert.

The conservation of water is the key to survival in the desert. One generally does not move without water on the sands during the day. One tries to move and sweat as little as possible. Their garments are loose and voluminous yet closely woven. Their outer garments are often white, a color that will reflect the sun. The looseness of the garments acts as a bellows, circulating air over damp skin, and cooling the body by evaporation. The close weave keeps moisture as much as possible within the garment, condensing it back on the skin

It rains very rarely in the Tahari. Years may pass without rain in some areas. When rain does fall, it is sometimes very fierce and can turn the terrain into a quagmire. Following the rains, great clouds of sand flies awaken and become pests. The nomads will leave water arrows, markers that indicate the direction of water holes, underground cisterns or oases. They also sometimes dig up rocks at night, clean them and leave them so dew can form on them in the morning. They will then lick the dew off in the morning. When water is in short supply, the nomads will not eat. Digestion requires a lot of water. It may take weeks to starve but only two days to die of thirst. Most of the water in the Tahari is unclear and slightly salty. The destruction of a water source is an inconceivable offense, the most heinous crime there is in the Tahari. It will unite the tribesmen and nomads against the offender.
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Sat Dec 29, 2012 3:10 pm

Wow very informative read thank you, well make some notes in my book on this
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Sat Dec 29, 2012 3:44 pm

girl thanks you Master. She is excited to learn all she can
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Sat Dec 29, 2012 7:51 pm

Wow thank you i need to study
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PostSubject: Re: Tribesmen of Gor Online Readable Version    Tue Jan 08, 2013 11:31 am

Thank You kindly for this very valuable information, Master. This girl has been enjoying the readings.
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Tue Jan 08, 2013 12:21 pm

awesome thanks
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Wed Jan 16, 2013 8:14 pm

HassanHaroun wrote:
I thought I would start of with given out this link of a online readable version, no download needed and broken down by chapters.

Arrow Tribesmen of Gor

So have fun reading at your leisure. study

Hassan

Thank You Master for the great resource
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Wed Jan 16, 2013 8:15 pm

HassanHaroun wrote:
I thought I would start of with given out this link of a online readable version, no download needed and broken down by chapters.

Arrow Tribesmen of Gor

So have fun reading at your leisure. study

Hassan

Thank You Master for the great resource
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PostSubject: Re: Tribesmen of Gor Online Readable Version   Thu Jan 17, 2013 11:56 am

Read and acknowledge thank you
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